It’s been several years since I’ve updated the site so I decided to take some time this winter to do some long overdue maintenance. I also found it was a perfect opportunity for me to switch hosting providers. I have multiple websites and servers that I manage both for myself and clients so ultimately I was attempting to consolidate and get everything in one spot. You might have already noticed that I’ve now added a blog section to the new website. I’ll be trying to blog as much as I can about everything technology related. I would really like to have an ongoing list of tech-tips and things that I find useful in the industry that will help the everyday user. I also plan to go into details about my hosting and wordpress move along with steps on how you can do the same. Check back in the near future for more blogs (hopefully)!
IT
Audio Over IP Basics
Audio over IP is nothing more than audio that is being sent over the internet. The digital audio file is encapsulated in a packet and it’s data is sent over the web just like a picture or an email. The end user is usually using a similar system which decodes the packet and plays back the audio in near real time. You might use this technology every day using FaceTime or Skype.
Audio over IP networks (AOIP) are nothing new but we are finally starting to see some major improvements with these distribution mediums. The technology replaced aging ISDN networks which were used many years prior by studios and radio stations. The infrastructure usually consisted of multiple telephone lines to create a high bandwidth network. The cost for hardware and service was atrocious. Both systems are capable of providing high quality audio with very little latency. Depending on the codec and the system being used it possible to get near original quality of a singer in Boston played back in real time to an engineer in Mumbai. Think of a very high qaulity phone call suitable for recording or broadcasting.
AOIP and VOIP technologies are steadily growing more reliable so it’s only a matter of time before manufactures start pushing these technologies as the standard to consumer markets. The major factors of audio over IP is quality and latency. Keep in mind that AOIP when used in live events, broadcast, and studio is far different than listening to your favorite artist over Spotify. Live engineers depend on near zero latency and high bandwidth which means buffering is not an option. Even when used in video conferencing it is incredibly annoying when the call is dropping in and out or there is a huge delay.
We’re still a long ways away from determining one standard that we will see as default in hardware including mixers, cameras, phones, conferencing systems and studios. The industry is still currenly dominated by a proprietary market where hardware manufactures usually require their technology be used on both ends of the transaction.
Base-2 Methodology Capacity Reporting
You may have noticed that there is usually a discrepancy between the capacity listed on a hard drive label and the capacity reported by the computer. For instance, I attach a 250 GB hard drive into my computer and it shows as 232.74 GB available. Some of that has been lost in the formatting of the files system, but not all of it!
This can be explained with simple mathematics and the differences between base-10 and binary base-2 counting methods. Computers and operating systems typically run base-2 where a gigabyte is 1024 megabytes and a megabyte is 1024 kilobytes. Drive manufactures base their labeling and marketing on the base-10 methodology which means a gigabyte is 1000 megabytes and a megabyte is 1000 kilobytes.
This wasn’t really a problem until the mid 2000’s when hard drive manufactures really started to increase to availability of large capacity discs. Every gigabyte added to a hard drive caused a discrepancy of 73,741,824 bytes. Nowadays it is typical for the manufactures to overshoot on the number of bytes they can fit on a drive which ends up giving you back several gigabytes.
Windows 10 and Apple operating systems since Snow Leopard make up for the difference in numbers by calculating both readings for you and typically gives you the easier to read base-10 number first.On windows 10 in the disc properties you can see the number given in both base-2 and base-10 counting systems. In the picture above you can see that my PC is reporting my 2TB hard-drive as having just over 2 trillion bytes. You can also see the discrepancy between the actually bytes given and the GB reading. With cloud computing we are typically only given the base-10 value which ends up being fine we we typically deal with gigabyte and terabyte storage plans.
T568A and T568B Wiring Standards
Copper based, twisted pair ethernet terminations come in 2 different flavors recognized by ANSI, TIA and EIA. T568A and T568B. You may have heard the term crossover cable which is a cable terminated with both standards on the 2 opposing ends. All “normal” cables have the same termination on both ends also known as “1 to1”. T568B tends to be more widely used in normal twisted pair cable manufacturing than T568A. Although there is no apparent performance difference between the two there is still some debating in the industry as to which one is better.
The only difference between T568A and T568B wiring standards is the orientation of the green and orange wire pairs. You can see in the attached image that pins 1 and 2 swap orientation with pin 3 and 6. Some older equipment uses standard “A” which might require you to use a crossover cable while using a new computer. Crossovers are also useful if connecting 2 computers together without a switch in between. Nowadays there is rarely a need for crossover because gigabit switches and NIC cards started auto detecting the pin configuration and started doing the pin reconfiguration within the electronic chip electronically. This technology is called auto-MDIX which stands for automatic medium-dependent interface crossover.
Best Computer Shortcuts
Most keyboard shortcuts are under utilized by the average user. Using simple computer shortcuts in the workplace and home life can increase your productivity and cut back on the strain caused by repetitive motions. I have compiled a list below of my favorite most used shortcuts for Mac and PC. If you are using presenting you should check out my PowerPoint shortcuts list for smoother presentations.
PC
- Ctrl+A
Highlight everything in the current folder, document, or page.
- Ctrl+C
Copy the selected text, image, or item to the clipboard.
- Ctrl+V
Paste contents of the clipboard into current program or window.
- Ctrl+F
In most programs, this command opens up a search window (includes all browsers and most Office applications).
- Ctrl+S
Save an open document, file, or webpage (most browsers and programs).
- Ctrl+Z
Undo the last action performed (supported by most programs and browsers).
- Ctrl+Tab
Move through currently opened windows.
- Windows key+M
Minimize all opened windows.
- Alt+F4
Close any opened/active windows app.
- Ctrl+Shift+T (browser)
Reopen last closed browser tab.
- Ctrl+D (browser)
Bookmark current browser webpage.
- Ctrl+R (browser)
Refresh current webpage
- Windows key+L
Lock your PC.
MAC
- Command+C
Copy the selected text, image, or item to the clipboard.
- Command+V
Paste contents of the clipboard into current program or window.
- Command+F
In most programs, this command opens up a search window
- Command+Spacebar
Opens Sppotlight
- Command+S
Save an open document, file.
- Command+Z
Undo the last action performed.
- Command+Tab
Move through currently opened windows.
- Command+Option+M
Minimize all opened windows.
- Ctrl+Shift+T (browser)
Reopen last closed browser tab.
- Ctrl+D (browser)
Bookmark current browser webpage.
- Ctrl+R (browser)
Refresh current webpage
- Ctrl+Shift+Power Button
Lock your Mac.
- Command+Option+Esc
Force Quit
- Command+Shift+3
Screen shot
Correlation of File Size and Audio Quality
There was once a time when we really needed to pay attention to disc space and file size when it came to recording. Writing those log sheets is a thing of the past with the plethora of HD space now available at a relatively cheap price. However, I routinely look back on the correlation of file size and audio quality for various reasons. Usually when I begin a recording project I like to dedicate an entire hard drive to the band or project. Using the below calculations I can generally determine the size of the hard drive needed to fit the project. Nowadays I tend to find myself always buying 2TB hard drives which will fulfill any project. If I waste the space, it doesn’t matter. Either way, these calculation tables are great for any engineer to have on hand.
All the calculations for high resolution audio below are for the Pulse Code Modulation audio format. Regularly referred to as PCM, it commonly uses the file extensions .wav or .cda. There are quite a few other combinations of bits per sample and samples per second which may be used as well as a large number of containers and file extensions. Tables below refer to calculations based on the most common mono and stereo settings used by engineers. Calculations for MP3 files are based on the LAME audio encoding standards. They also include both left and right stereo channels because who the hell makes Mono MP3 files? But the again who records at an 64 Kbps? Kbps means “Kilobits per second” (1,000 bits per second) and KB means KiloBytes (1,000 Bytes). There are 8 bits in a byte. Note the uppercase “B” for bytes in “KB”. A lowercase “b” (Kb) would indicate bits.
The exact file size below will vary from system to system likely due to differences between binary and decimal counting systems (multiples of 2 versus multiples of 10). Check out my Base-2 Methodology post to get a better explanation of this confusing phenomenon. The file header information and ID3 tags (for MP3s) will have an effect on the numbers. Album cover art tends to affect these numbers the greatest as images can commonly be 2MB or larger. These numbers should be used as a “ballpark” amount.
Mono WAV (single channel)
Settings | Bitrate | File size per second |
File size per minute |
File size per hour |
16 bit, 44.1 KHz | 705.6 Kbps | 88.2 KB | 5.292 MB | 317.52 MB |
16 bit, 48 KHz | 768 Kbps | 96 KB | 5.750 MB | 345.60 MB |
24 bit, 44.1 KHz | 1058 Kbps | 132.3 KB | 7.8 MB | 465.1 MB |
24 bit, 48 KHz | 1,152 Kbps | 144 KB | 8.640 MB | 518.40 MB |
24 bit, 96 KHz | 2,304 Kbps | 288 KB | 17.280 MB | 1.0368 GB |
Stereo WAV (dual channel)
Settings | Bitrate | File size per second |
File size per minute |
File size per hour |
16 bit, 44.1 KHz | 1,411.2 Kbps | 176.4 KB | 10.584 MB | 635.04 MB |
16 bit, 48 KHz | 1,536 Kbps | 192 KB | 11.520 MB | 691.2 MB |
24 bit, 44.1 KHz | 2,117 Kbps | 264.6 KB | 15.5 MB | 930.2 MB |
24 bit, 48 KHz | 2,304 Kbps | 288 KB | 17.28 MB | 1.036 GB |
24 bit, 96 KHz | 4,608 Kbps | 576 KB | 34.56 MB | 2.0736 GB |
Stereo MP3 (dual channel)
Bitrate | File size per second |
File size per minute |
File size per hour |
64 Kbps | 8 KB | 480 KB | 28.8 MB |
96 Kbps | 12 KB | 720 KB | 43.2 MB |
128 Kbps | 16 KB | 960 KB | 57.6 MB |
160 Kbps | 20 KB | 1.20 MB | 72.0 MB |
192 Kbps | 24 KB | 1.44 MB | 86.4 MB |
256 Kbps | 32 KB | 1.92 MB | 115.2 MB |
320 Kbps | 40 KB | 2.40 MB | 144.0 MB |
Introducing…
Let me explain a little bit about who I am and what Audiosyntax is all about. Audiosyntax Productions is a comprehensive audiovisual communications company in Indianapolis, Indiana. We specialize in onsite multimedia services and logistics for event and stage productions. Established in 2005, Audiosyntax Productions LLC has played a part in the success of many small businesses, traveling artists, stage shows and corporate events in the Midwest.
Chief audio engineer and technician Nate Sparks has an elaborate background of audio and video system technologies and has over 10 years of professional experience in the studio and on the stage as an audio mix engineer and producer. Nate takes deep pride in the service he provides and will be sure to make your next project a success.
Audiosyntax Productions offers a variety of services all related to audio/video technologies for home and business. We offer multi-track recording services, studio production and engineering, live sound system installations and operation, as well as technology consultations and repairs. Audiosytax Productions LLC also offers a large range of IT related services for support of the latest IP/AV integrated technologies including CobraNet and Dante.
Check out our SERVICES page to see a larger list of the services we offer. Occasionally we will offer services that are not listed on the website so do not hesitate to contact us if your need is not listed. Many of our services are customized based on the details of the project. Each customer is different so we will be glad to talk you through your project and find a solution that works. You can contact us by using the form provided on our CONTACT page.